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After failed blackmail: Hacker publish EA data - June

This did not go according to plan: after a hacker group had provided for a sensation in June, by clinging a large amount of data at Electronic Arts, she is now financially empty. Both the sale of the source codes as well as an extortion of the game developer remained without any results.

First, the hackers had published 1.3 of the total of around 780 gigabytes of stolen data in the Darknet to prove their coup to put the developer under pressure and to attract potential buyers. The 28 million estimated US dollar as a purchase price but no one wanted to pay. EA did not allow for money claims.

Publication as a defiance of reaction?

One possible reason for this is that source codes of games and development kits are not too interesting for other criminals or twilight competitors. User or financial data have probably made EA much more nervous and possibly pulled another outcome.

Now the thieves remained different in a kind of defiance reaction than to publish all data without monetary value. On July 26, she shared the alleged complete package in a hacker forum and provided it for download.

EA is the WORST Company ever... Here’s why EA does not expect too much damage through the publication. Since the hacker attack, the security measures have also been intensified according to business statements in order to prevent future thefts of data.

Curious security gap

In mid-June, the hackers had already announced against Vice as they had reached the data. Allegedly, they would have bought cookies for ten US dollars, which gave them access to an internal EA communication channel on Slack.

After that you would have contacted the IT support, a stolen mobile phone reported, authentication codes requested and thus enhanced in the corporate network full of secret information. There they could eventually access the later stolen data.

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