In the continuation of the 20 year old classic, players with three playable characters, all with their own background history and motifs, will discover the Kingdom of Nostria in King's Bounty 2. Now developer 1c Entertainment has published a new gameplay trailer who presents the combat system, decision-making and design of the quests. Fighting the enemy with raw violence in combat is not always the best solution. The choice and use of magic can make a big difference. Equipping with different objects, the management of units and the choice of different skills also bring advantages. Decisions have influence on how the story of the game unfolds. As Prince Adrian you have to penetrate into the castle, for example, talking to the guards as the easiest way. And accordingly, this changes the story course. Or sheighs you with sinistered powers who borrow Assassins to support you in the fight. Also, the way you soothed the souls of the dead changes the course of history. King's...
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